I havnt tried a google cardboard or variant thereof before so have no idea as to the differing fields of view they provide, you are going to switch out the lenses in the colorcross to larger ones to increase the fov im guessing, i will look into that when my colorcross arrives. (i also ordered a google cardboard to be able to compare the two) Im also trying to hack together a VR setup with a Colorcross, its in the mail on its way here and should be arriving any day. im sure they have a method of spoofing the oculus input board also so u can use the sdk with diy rifts The mtbs3d forums have a lot of info on controller and input boards for smart phones. Additional Content Posted / Auto Merge. Alas il put ive what ive found out, folks can use or discard. Being able to scale up dpi or refresh rate on a smart phone through rooting is the same as what luckey did with the screen in the DK2, samsung screen if i recall. Obviously i'd love to see a 4k or 8k VR set now but in reality thats a few years away atleast. A bit of maths and measuring to set new optics in the headset to your eyesight can yeald some good results.the lens in my first post i have no problem seeing all the text in elite, even in orange. But once u take it apart and strip out the lens, and housing, add some padding to the outerframe atleast you have an ok base to start with. But why not play about with whats available from the free community until then.Īs i said in first post i intend to pick up a release kit.when they eventually arrive. I still intend to pick up a release VR headset when they do eventually arrive. ![]() * PC, I7 4770k, 8gb 1600mhz Corsair Domintator ram, Rog Hero VI motherboard, Gainward 780ti.(Build still in progress) * Phone, LG G3 3gb d855 version(Rooted, custom lightweight firmware, screen density at 540dpi) ![]() If so i will post a full walkthrough of VR for limelight, and also other options with varied results. I know alot of posts have been made regarding smartphone VR, but im just wondering if people are still interested in walkthroughs of how to get it to work well(with a bit of diy). I use freepie and the gryos on the phone for 3dof tracking, that is pretty good. I have managed a very good framerate, around 70, and a latency from limelight of around 10/12ms. Over the past few months, ive learned many things both software and hardware orientated. So, quick post about what ive been using to experiment with VR.
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